Index

item is the base class for all items in the game. It contains the basic information that all items share, such as the item's name, description, and icon.

The item class is an abstract class, meaning it cannot be instantiated. Instead, you must create a subclass of item to create a new item type. Two main types of items are simple items and complex items: - Simple items are basic items that do not have any unique functionality, such as furniture or a piece of clothing. - Simple items can exist in an inventory - Simple items are stored in the item database - Complex items have unique functionality. They extend simple items and have unique attributes. - Complex items are not stored in the item database

Do not modify the item class

The item class should not be modified. If you need to add new functionality to an item, create a new class that extends item.

Complex items are not implemented yet

Complex items are not implemented yet.