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Index

Different types of characters exist in the world. The types are based on the role of their client in the network.

Within a world instance, there are three types of characters: Keepers, Spirits, and Apparitions. - A Servant is the client hosting the world instance, supervising it in service to the network. - Spirits are clients that connect to the world instance as guests. - Apparitions are non player characters. They exist in a world instance but are not connected to the network.

The distinction between these types is visible in a world instance.

Spirits

Players can create a Spirit character to represent themselves in the game. Spirits are the main characters in the game, being the only characters that can traverse the network effortlessly. Traversing the network means that they can move between different world instances, where they interact with the instance and other players. Players can customize their spirit's appearance to make it their own.

Servants

Players turn into a Servant when they host a world instance. Servants vouche for the integrity of the world instance, verifying that the world instance is not tampered with. They receive requests from Spirits to interact with the world instance and determine if the requests are valid. They authorize the requests, executing them in the world instance and relaying the results back to all Spirits connected to the world instance.

Apparitions

Apparations can be seen as a personification of a program or a service. They are not controlled by a player, but they can interact with a world instance and the players. Apparitions create a sense of life in the world, and are the stable elements in the world. They can not traverse the network themselves and are bound to a world instance.

Most Apparations exist within world instances that are owned by the server. They are created by the server to provide services to the players. For example, a shopkeeper Apparition can provide players with items in exchange for money.

Special Apparitions

Some apparitions are special and can traverse the network. These apparitions are called Nomads. They are created by the server and can move between world instances. Nomads are used to provide services to players that are not bound to a particular world instance.